"Back to the Old House" is the twenty-first mission of Season 10.
If you want to free your friends, you'll need to find a sample for ANNIE. But getting one takes you into the heart of enemy territory: Abel Township.
Cast[]
Crew[]
- Writer: Parker D Hicks
- Director: Matt Wieteska
- Sound Designer: Mark Pittam
- Series Created By: Naomi Alderman
Scenes[]
Someone Else
Paula is wary about working with Ernie to break into Abel to steal the slime mould. And the last route into the UK is now shut off thanks to Valmont. Ernie has made it to you, but he had to do a lot of hiding so he's a bit grubby.
The Phantom of Abel
You'll need to use Peter's old 'Phantom of Abel' tunnel to get in without being noticed. You narrowly dodge a patrol and get into the tunnel.
Direct Access
You emerge by the dorms and begin to make your way towards the farmhouse. Paula comments on the changes to Abel, like the automated turrets. Ernie thinks he can get you through the security systems though.
Planning Application
Ernie manages to lock the turrets in place briefly, but you need to be quick. You enter the farmhouse where they seem to be installing an ANNIE terminal. You grab some plans that have been left out, but have to run for the tunnels away from Slava.
Posthaste
You need to stall Slava while you search. Ernie could start a fire but it will burn through the tunnel oxygen quickly. However it is your best option. Ernie directs you to short circuit the wires which will start a fire in about ninety seconds. Get moving!
Time to Go
The plan seems to be working. Ernie says that since he caught sight of Abel he's spontaneously developed several plans to cause problems here and he wishes Van Ark would shut up. Paula explains the Jewish concepts of yetzer harah, the drive to protect oneself, and yetzer tov, the will of the divine, or prosocial behaviour. Yetzer tov can channel yetzer harah into safety for everyone. Taking down Valmont seems worth setting a few fires. You find the vial of slime mould and head for the exit. Might want to move quickly to avoid the viking zoms that are still down there.
Next Stop
You're into Sigrid's tunnels but the viking zombie is nearby. You activate one of Janine's failsafes to collapse the tunnel behind you. You're outside Abel and you have the sample. Next stop: ANNIE.
Transcript[]
Codex[]
Artefact[]
Mysterious Folders
Files labelled “Ascendency Point” detailing Valmont’s mysterious construction project, with various aspects of the project labelled “Valmont Mk 2 Wen”, “AP City”, and “Projected Growth Return”.
Supplies[]
The following supplies can be found in this mission.
(List may be incomplete.)
Baseball Bat
Batteries
Book
Garden tools
Hearing Aid
Pain Meds
Sleeping bag
Sports Bra
Tinned Food
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